| AddChangeHook | Creates a hook for when a console variable's value is changed. |
| GetBounds | Retrieves the specified bound of a console variable. |
| GetDefault | Retrieves the default string value of a console variable. |
| GetDescription | Retrieves the description of a console variable. |
| GetName | Retrieves the name of a console variable. |
| GetString | Retrieves the string value of a console variable. |
| RemoveChangeHook | Removes a hook for when a console variable's value is changed. |
| ReplicateToClient | Replicates a convar value to a specific client. This does not change the actual convar value. |
| RestoreDefault | Resets the console variable to its default value.
Note: The replicate and notify params are only relevant for the
original, Dark Messiah, and Episode 1 engines. Newer engines
automatically do these things when the convar value is changed. |
| SetBool | Sets the boolean value of a console variable.
Note: The replicate and notify params are only relevant for the
original, Dark Messiah, and Episode 1 engines. Newer engines
automatically do these things when the convar value is changed. |
| SetBounds | Sets the specified bound of a console variable. |
| SetFloat | Sets the floating point value of a console variable.
Note: The replicate and notify params are only relevant for the
original, Dark Messiah, and Episode 1 engines. Newer engines
automatically do these things when the convar value is changed. |
| SetInt | Sets the integer value of a console variable.
Note: The replicate and notify params are only relevant for the
original, Dark Messiah, and Episode 1 engines. Newer engines
automatically do these things when the convar value is changed. |
| SetString | Sets the string value of a console variable.
Note: The replicate and notify params are only relevant for the
original, Dark Messiah, and Episode 1 engines. Newer engines
automatically do these things when the convar value is changed. |