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File

IgniteEntity

Last Updated2016-05-21
Created At2007-06-18

Ignites an entity on fire.

native void IgniteEntity(int entity, float time, bool npc = false, float size = 0.000000, bool level = false)

Parameters

int entity
Entity index.
float time
Number of seconds to set on fire.
bool npc
True to only affect NPCs.
float size
Unknown.
bool level
Unknown.

Return Value

void

Error

Invalid entity or client not in game, or lack of mod support.
Made with
1.4.0 b35d7e5 2026-09-25T02:07:42.505Z
by rumblefrog