GetEventString
Retrieves the string value of a game event's key.
native void GetEventString(Handle event, const char[] key, char[] value, int maxlength, const char[] defvalue = "")Parameters
const char[] key
Name of event key.
char[] value
Buffer to store the value of the specified event key.
int maxlength
Maximum length of string buffer.
Return Value
voidError
Invalid or corrupt Handle.