CS_DropWeapon
Forces a player to drop or toss their weapon
native void CS_DropWeapon(int client, int weaponIndex, bool toss, bool blockhook = false)
Parameters
int client
Player's index.
int weaponIndex
Index of weapon to drop.
bool toss
True to toss weapon (with velocity) or false to just drop weapon
bool blockhook
Set to true to stop the corresponding CS_OnCSWeaponDrop
Return Value
voidError
Invalid client index, client not in game, or invalid weapon index.