GetClientAuthId
Retrieves a client's authentication string (SteamID).
native bool GetClientAuthId(int client, AuthIdType authType, char[] auth, int maxlen, bool validate = true)Parameters
Auth id type and format to use.
char[] auth
Buffer to store the client's auth id.
int maxlen
Maximum length of string buffer (includes NULL terminator).
bool validate
Check backend validation status.
DO NOT PASS FALSE UNLESS YOU UNDERSTAND THE CONSEQUENCES,
You WILL KNOW if you need to use this, MOST WILL NOT.
Return Value
bool True on success, false otherwise.Error
If the client is not connected or the index is invalid.